As is typical with every expansion, Destiny 2‘s Curse of Osiris introduces a collection of new exotic weapons and armor for players to chase. There are brand new exotics including some returning favorites, and even one that pays homage to a famous Destiny 1 weapon.
Just as expected when it was teased in a trailer for Curse of Osiris, Crimson is basically a hand cannon version of Destiny 1‘s Red Death exotic pulse rifle. It’s Cruel Remedy perk is what makes it like Red Death: “Kills with this weapon heal the wielder.” The perk also refills the magazine on precision kills, which was a perk that Red Death did not have.
It also lives in the lineage of Red Death because the hand cannon fires in a 3-round burst due to its Intrinsic Perk called Banned Weapon, making it the only hand cannon with such a fire mode. It is quite the unique and potentially very powerful exotic Kinetic weapon.
Prometheus Lens is a Trace Rifle very much like Coldheart, except this is a Solar-based weapon. It’s unique perks are:
Originally released in Destiny Year 2, the exotic fusion rifle Telesto now makes its return in Destiny 2. It still has its perk called Unplanned Reprieve, which attaches fusion projectiles to an enemy and then detonates them. But it has picked up a new perk in Destiny 2 that rewards multikills.
A new grenade launcher, The Colony’s grenade rounds release insectoid robots that seek out enemies and detonate in their proximity.
Another returning exotic from Destiny 1, The Jade Rabbit scout rifle comes to Destiny 2 virtually unchanged combining Zen Moment and its Intrinsic Perk:
These exotic gauntlets are essentially exactly the same, with a version for every class in the game. These gauntlets buff nearby allies when each class activates its class ability (Barricade, Dodge, or Rift). When players are in a fireteam wearing one of these Aeon exotics, they become Aeon Cult allies receiving a special buff.
These exotic Hunter boots could be extremely useful in PvP, disorienting enemies when Dodge is used.
This exotic helmet is returning from Destiny 1, but it has a completely different exotic perk. In Destiny 1, this helmet granted Shadestep to the Nightstalker, which no longer exists as part of the Nightstalker perk tree in Destiny 2 due to the addition of the Dodge ability.
Another Destiny 1 helmet, the Titan’s Helm of Saint-14 returns with the same perk that buffs Ward of Dawn, plus an additional part of the perk that affects the Sentinel class.
Khepri’s Horn is a Titan helmet that is clearly meant to be equipped by Sunbreaker Titans.
These Titan boots are being carried over from Destiny 1 but with a significant buff to its exotic perk.
Continuing the theme of returning Destiny 1 exotics, the Warlocks get a favorite added in Year 3, the Ophidian Aspect gauntlets.
Once again, here’s another returning exotic from Destiny 1, with an identical perk from the original game.
The Stag was a Destiny 1 exotic that did not have much utility, and as a result was easily one of the Warlock’s least popular exotics. It has a similar theme but could prove useful with this new version buffing the Warlock’s Rift.
Lastly, a new exotic for the Warlock, the Vesper of Radius buffs the Warlock’s Rift ability.
Destiny 2 is available now on PC, PS4, and Xbox One.